The Puzzler
UI/UX Programmer
This is the final school project of my educational career. It was originally built for Console release, then modified for release on Steam. I programmed mostly the UI/UX aspects for the game. I made all the menus and the outlines for the puzzles and interactable objects. I was also in charge of making the game's trailer. I also helped with some puzzle creation. I am very proud of my team that we stuck with it and polished the game to completion.
Play on Steam Watch on YouTube